Fireborn

 
Please login or register.

Author Topic: [Power] Hunger of the Void  (Read 432 times)

0 Members and 1 Guest are viewing this topic.

Offline Dianoga

  • Administrator
  • Full Member
  • *****
  • Posts: 195
  • Karma: +2/-0
    • View Profile
    • 3dgo.net
[Power] Hunger of the Void
« on: February 11, 2009, 02:19:14 pm »
Hunger of the Void
      You can eat just about anything.  At low-levels, this allows you to survive off of spoiled food and plant matter; at high levels, you can chew through steel and consume far more material than your body could possibly hold.  Despite this ability to consume, the character suffers no ill effects from this increased consumption, as if some internal void destroys excess food consumed.  There is often a slight increase in appetite, and individuals with this power do tend to be thin, but neither trait is more noticeable than for a normal individual with a high metabolism.
 
 Mechanics
      Rank 1: You are immune to food poisoning, and can eat spoiled and decaying meat.  You can ignore the effects of most ingested poisons simply by making a Water (Stamina) test with a TH 1; some magical poisons may have a higher threshold, but only the most severe mundane poisons (such as corrosive ones and industrial toxic waste) would have a higher TH.
      Rank 2: You are immune to ingested poisons; furthermore, anything you can swallow, you can digest.  You can now eat twice what a normal human can without ill effects.
      Rank 3: Your ability to consume things is beginning to reach supernatural proportions; you can consume half your body weight in a single sitting with no ill effects, and can chew bone, wood, and similar materials with ease.  If you have no bite attack, you gain one; which is a 5/L weapon.  If the character has a bite attack with a lower damage value, it increases to 5/L. 
      Rank 4: The character can now chew through all but the hardest metals and stone; up to 150% of the character’s body mass in a single sitting.  The character’s bite radius now expands; allowing the character to take “bites” that are roughly half-again the size of the character’s fist, assuming a humanoid shape (or about four size classes smaller than the character).  This makes the character’s bite a 9/M weapon (unless it was already greater).
      Rank 5: The character can bite through the hardest materials, and can devour three times the character’s body mass in a single sitting.  The character’s bite can now engulf items (or take out chunks) that are nearly as large as the character’s head (or about three size classes smaller than the character).  The character’s bite is now a 12/H weapon, unless it is naturally higher.
 

 

Powered by SMF 2.0 RC3 | SMF © 2006–2010, Simple Machines LLC
ModernDark64 design by BlocWeb