This topis is to be used to present new and exciting fighting styles for Fireborn system...
I want be the first to show some ideas of mine... all suggestion and critics are welcome, to generate a better and well-balanced moves.
I don?t waste time creating a table here, because I don?t get it how this option works here... So, I present a simple format to be a guide to anyone who wants to show other fighting styles too.?
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STYLE NAME (cost) ==============
weapon of choice
Description
Special TH /? Name / Moves / PR / PAYOFF -------------------------------------------------------------
So here it goes....?
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TAE-KWON-DO (3)?
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Weapon of choice: Fists and Kicks
Description: Taekwondo (Tae Kwan Do), "the way of foot and fist," is based on ancient Korean methods of self-defense. It emphasizes flexibility and kicking techniques, but hand techniques are also widely employed. A means of self-defense, physical conditioning, recreation, and mental discipline, Taekwondo is recognized not only as a martial art, but also as an exciting sport with powerful kicks and punches that emphasizes continuous action, endurance, skill, and sportsmanship. This rapidly developing martial art has become a major international sport.?
Special: Back Kick can only be used against target behind you.
TH /? Name / Moves / PR / PAYOFF ?
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3/Side Kick/Spin +Ready + Kick Strike/3/Add +5 damage, Push 2
5/Reverse Strike/Dodge + Ready + Grab + Fist Strike+Press/6/Stun
4/Roundhouse kick/Sidestep + Power + Power + Kick Strike/4/Add +20 damage
4/Front kick/Dash + Jump + Power + Kick Strike/3/Push 3
4/Back kick/Power + Power + Kick Strike + Press /5/Daze
5/Wheel kick/Sidestep + Power + Power + Power + Kick?
Strike/5/Trip, Knockout
6/Triple Strike/Power + R Kick + L Fist + Power +? L Kick/9/Add +15 damage, Stun
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THUNDER & LIGHTNING (4) ==========
Weapon of choice: 2 Maces
Description: This aggressive style uses only 2 maces to undermine the spirit of the enemies. The warrior brings the fear to the eyes of the enemies when he break the defenses and kill many foes at same time.?
Special: Mace has 1 ready requirement less than normal when using this style.
TH/Name/Moves/PR/PAYOFF --------------------------------------------------------------------------------------
3/First Warning/Block +Ready + L Weapon Strike/3/-3 Physical
3/Second Warning/Block +Ready + R Weapon Strike/3/- 3 Mental
3/Final Warning/L Weapon Strike + R Weapon Strike + Press /3/Add +15 damage
4/Mace Throw/Power + Power + Power + Throw L Weapon /7/Blind
6/Lightning Strike/L Weapon Strike + Ready + L Weapon Strike + Power + R Weapon Strike + Press/7/Daze
6/Thunder Strike/ R Weapon Strike + Ready + R Weapon Strike + Grab + Toss / 8 / Add +40
6/Chain Lightining/Spin + Ready + Sweep + Power + L Weapon Strike + R Weapon Strike/10/Death
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RUSSIAN SAMBO (4) =================
Weapon of choice: Grabs and fists
Description: Russian Sambo (aka. Sombo) wrestling is a composite style of jacket wrestling originally developed in Russia to serve as a common form of sport wrestling. It was also used as a form of hand-to-hand combat preparation and training by Soviet military. Russian Sambo today is practiced in two flavors: Sport Russian Sambo and Combat Russian Sambo, a method of self-defense training. The combat style of Russian Sambo seems to fall more into the old school self defense category.
Special: Due the training, all Sambo Fighter has a 1 die bonus to break free from opponent?s grab move. The real TH to break a grab applied by a Sambo fighter is considered 1 press move higher than normal. This Special feature doesn?t apply if both fighters are using Sambo.
TH/Name/Moves/PR/PAYOFF 3/Suplex/Grab + Toss + Press/3/-3 Physical
4/Knee Drop/Jump + Power + Kick Strike + Crouch/4/- 4 Physical
5/Body Splash/Dash + Slam + Press + Press+ Press/5/Pin 1
5/Leglock/Crouch + Ready + Power + Grab + Press/10/Trip , Pin 3
5/Russian Punch/Grab (Left Arm) + Press + R Fist Strike + Ready + R Fist Strike /6/Daze?
5/Perestroyka/Escape + Dash + Jump + Ready + Kick Strike/8/Trip, Daze
6/Double Suplex/Grab + Toss + Press + Roll + Grab + Press/6/-3 Mental, - 3 Physical
6/Reversal/Escape + Ready + Power + Fist Strike + Grab + Press/6/Stun
More to come... This topic I posted in the FFG forum too and was augumented based on critics and suggestions...
Feel Free to add your comment and help me to improve the ideas here...
Thanks in advance!